Fortnite Treasure Chest Rewards and Chances (All Chest Types)
Seven reward tiers and one published set of per-chest odds. This page answers the practical question — which containers can actually give you the item you want, and what is confirmed about them.
Quick Answer
Read the table by column, not by row: the chance column tells you how often a tier appears, the notes column tells you whether it can repeat, and the source column tells you how much to trust the number. Every rate here is official as of November 8, 2026.
All Chest Types
The wooden chest you already know. The bulk of your attempts will come from these because they are everywhere.
Reported eligible · no per-type odds published
Rare, vault and buried chests are reported to award the treasure rewards, though Epic has not published per-type rates. Buried chests are worth detouring for because they often sit where nobody paths. Sprite chests guarantee a Sprite companion instead — whether they also count as a treasure roll is unconfirmed.
Reported eligible · per-type rates not published
The season's new treasure chest. Epic has not published separate odds for it — the visible difference is placement and visibility, not a confirmed rate change.
Per-type odds unconfirmed · more contested
Two mechanics are worth knowing while you hunt. First, players report that breaking a chest with a pickaxe, cannonball or explosive counts like opening it. Second, vaults need a key from a regular chest and hold several Rare Chests — but Epic has not confirmed whether each of those is an eligible treasure roll.
Pirate Chest vs. normal chests: Epic publishes one set of per-chest rates and has never released a per-type breakdown, so there is no documented odds difference to exploit. Pirate chests are simply more visible and more contested — a route that touches twelve normal chests beats a route that fights over one Pirate Chest. The evidence table below separates what guides report from what Epic has actually confirmed.
Rewards and Chances
"Repeatable" is the column most tables leave out. Once you own a weekly item it is removed from your personal pool, so the effective odds on everything else improve as the week goes on — Gizmos are the only repeatable tier.
| Reward tier | What you get | Chance | Repeatable | Notes |
|---|---|---|---|---|
| Weekly gold outfit | This week's Solid Gold skin | 1 / 1,562,500 | No | Rotates Sundays |
| Pirate Shop Access | 14 days of free Item Shop claims | 1 / 137,500 | No | Needs manual activation |
| Weekly vehicle & decal | One vehicle skin plus a decal | 1 / 7,813 | No | Best real Treasure Hours target |
| Weekly pickaxe or back bling | One, depending on the week | 1 / 568 | No | Week 2 is a back bling |
| Weekly Jam Track | A Festival music track | 1 / 391 | No | Not boosted in Treasure Hours |
| Weekly loading screen | One loading screen | 1 / 272 | No | Not boosted in Treasure Hours |
| Gizmo (any of five) | An in-match gadget | 1 / 127 | Yes | Only repeatable tier |
⚠ Week 2 item names (Solid Gold Lil Uzi Vert, Lil' Uzi Crew, London, So Kawaii, Gold Cadillac Blackwing) come from Epic's week 2 reward list; their individual rates follow the tier rates above.
Bar length is logarithmic enough to be readable — a linear scale would make the gold outfit invisible. Longer means more common.
Which Chests Count and Which Rewards Repeat
Not everything that looks like a chest is a confirmed roll at the seven-tier pool. Epic has published one set of per-chest rates but never a list of eligible chest types, so this table separates what guides report from what is officially confirmed — and the repeatable rule explains what happens once you already own a tier.
| Container | Evidence status | What we know |
|---|---|---|
| Standard / wooden, Rare / blue and buried Treasure Hunt chests | Reported eligible | Beebom, NeonLights and Gamer.org say these can award the free rewards. Epic has not published a per-type list. |
| Sprite Chest | Unconfirmed | Guarantees a Sprite companion in a separate collection system. Epic has not confirmed whether opening one is also an eligible treasure roll. |
| Vault Rare Chests, Pirate Chest, refilled chests | Unconfirmed | No separate odds published. A container refilling with ordinary loot does not prove a fresh eligible roll. |
| Wanted Poster | Not a chest | Epic's v43.00 notes: a wall notice that becomes a Sprite Treasure Map, pointing to a buried Sprite Chest. |
Epic's own wording is that treasure is "found in chests just like other items", with rates constant since launch except during Treasure Hours — no per-type breakdown. The drop rates page carries the full table and its update log.
The repeatable rule is the other half of what a chest can give you: once you own a weekly item, Epic removes it from your personal pool, so the effective odds on every tier you have not got yet improve as the week goes on. Gizmos are the only repeatable tier and keep dropping all season; the outfit, vehicle, pickaxe or back bling, Jam Track and loading screen each stop dropping the moment you own them. That is why late-week chests feel better even though Epic's base rates do not change.
The reward table above shows the same rule row by row in its Repeatable column.
How We Got These Numbers
Every rate on this page is Epic's own, published on the Fortnite Status account on November 8, 2026 after players complained that the odds were hidden. Before that date, our numbers were community estimates and they were wrong — the most notorious example was a rumoured 1 in 700,000 for the Pirate Shop token, which does not appear in any official statement.
Published by Epic. These are per-chest probabilities and apply to every player equally, which Epic explicitly confirmed.
Derived figures such as "chests to 50%" and boosted rates. We show the formula so you can check it yourself.
Anything Epic has not published — for example future Treasure Hours times, or whether Ranked is fully excluded. We say so instead of filling the gap.
What we do not claim
We do not claim the drop is influenced by skins, accounts, playtime or "lucky" chests. Epic has stated each chest gives every player the same chance, and no dataminer has found an odds table in the game files.
How to Use This Table
"1 in 127" means that across many chests, roughly one in 127 rolls a Gizmo — not that 127 chests guarantee one. The chance of seeing at least one result after N chests is 1 − (1 − 1/X)N, which is why a 1 in 272 loading screen usually shows up inside a few hundred chests while a 1 in 1,562,500 outfit does not.
Convert any row into time with the odds tracker: enter the reward's denominator and your chests per match, and it returns matches and hours. Because the pools are per chest and not per match, opening more chests per match is the only lever you control.
One caveat worth stating: the odds above are per chest, and a squad shares rewards, so a four-player squad effectively gets four rolls per chest opened by anyone. That does not multiply the drop rate — it multiplies attempts, which is the only honest way to improve your week.
FAQ
Seven tiers: a weekly gold outfit, Pirate Shop Access, a vehicle and decal, a pickaxe or back bling, a Jam Track, a loading screen, and Gizmos. Weapons and healing still drop as normal loot alongside them.
1 in 1,562,500 per chest, per Epic's official rate. It is the rarest tier — about eleven times rarer than Pirate Shop Access. Full breakdown on the drop rates page.
No. Epic publishes one set of per-chest rates and has not released separate odds for individual chest types. Pirate chests are simply more visible and more contested, so opening twelve normal chests beats fighting over one pirate chest.
On average 1,562,500 for the outfit and 137,500 for the token. Neither is a guarantee and there is no pity counter — past failures do not improve the next roll.
The weekly items rotate on Sunday, on Captain's Day, and the previous week's items stop dropping. Pirate Shop Access and the Gizmos stay available for the whole season, which ends December 5, 2026.